Dayz Build 1.29.163047, Scripts Rev. 123548
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TanLeatherLambda Class Reference
Inheritance diagram for TanLeatherLambda:
TurnItemIntoItemLambda

Private Member Functions

void TanLeatherLambda (EntityAI old_item, string new_item_type, PlayerBase player, int pelt_count)
override void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)

Private Attributes

int m_PeltCount

Detailed Description

Definition at line 616 of file barrel_colorbase.c.

Constructor & Destructor Documentation

◆ TanLeatherLambda()

void TanLeatherLambda ( EntityAI old_item,
string new_item_type,
PlayerBase player,
int pelt_count )
inlineprivate

Definition at line 620 of file barrel_colorbase.c.

References m_PeltCount.

Member Function Documentation

◆ CopyOldPropertiesToNew()

override void CopyOldPropertiesToNew ( notnull EntityAI old_item,
EntityAI new_item )
inlineprivate

Definition at line 622 of file barrel_colorbase.c.

References Debug::LogError(), m_PeltCount, and ItemBase::SetQuantity().

Field Documentation

◆ m_PeltCount

int m_PeltCount
private

Definition at line 618 of file barrel_colorbase.c.

Referenced by TanLeatherLambda(), and CopyOldPropertiesToNew().


The documentation for this class was generated from the following file: