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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Ghost - PostProcessEffectType.Ghost. More...
Private Member Functions | |
| override string | GetDefaultMaterialPath () |
| override int | GetPostProcessEffectID () |
| override void | RegisterMaterialParameters () |
| Private Member Functions inherited from PPEClassBase | |
| void | PPEClassBase (string mat_path_override="") |
| void | ApplyValueChanges () |
| void | ChangeMaterialPathUsed (string path) |
| void | CreateDataStructure () |
| void | CreateMaterial () |
| void | DbgPrnt (string text) |
| string | GetCurrentMaterialPath () |
| string | GetDefaultMaterialPath () |
| override this if you want to use different path by default; '.emat' is appended automatically | |
| Material | GetMaterial () |
| PPEMatClassParameterCommandData | GetParameterCommandData (int parameter_idx) |
| Some PP effects are handled as hard-coded exceptions, outside of material system. Default == PPEExceptions.NONE (systemic behaviour). | |
| int | GetPostProcessEffectID () |
| Overriden in all material classes! | |
| void | Init (string mat_path_override="") |
| void | InsertParamValueData (PPERequestParamDataBase request_data) |
| Distributes requester data to the material class structure and links them to appropriate parameter. | |
| void | InsertUpdatedParameter (int mat_id) |
| void | OnUpdate (float timeslice, int order) |
| generic update method, take care when overriding! | |
| void | ParamUpdateQueueCleanup (int order) |
| void | ParamUpdateRemove (int parameter_idx) |
| Queue selected parameter for removal from the update queue. | |
| void | RegisterMaterialParameters () |
| inserted into associative array by parameter int value, parameter registration order does not matter (still ordered, though) | |
| void | RegisterParameterColor (int idx, string parameter_name, float r, float g, float b, float a) |
| WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values... | |
| void | RegisterParameterColorEx (int idx, string parameter_name, float r, float g, float b, float a, typename type) |
| WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values... | |
| void | RegisterParameterResource (int idx, string parameter_name, string default_path) |
| void | RegisterParameterScalarBool (int idx, string parameter_name, bool default_value) |
| void | RegisterParameterScalarFloat (int idx, string parameter_name, float default_value, float min, float max) |
| WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values... | |
| void | RegisterParameterScalarFloatEx (int idx, string parameter_name, float default_value, float min, float max, typename type) |
| WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values... | |
| void | RegisterParameterScalarInt (int idx, string parameter_name, int default_value, int min, int max) |
| void | RegisterParameterTexture (int idx, string parameter_name, string default_path) |
| void | RegisterParameterVector (int idx, string parameter_name, array< float > default_values) |
| void | RemoveRequest (int req_idx) |
| unused, see 'RemoveActiveRequestFromMaterials' for more info | |
| void | SetFinalParameterValue (int parameter_idx) |
| Clamps the values being set to defaults, if there is no request setting non-zero values on the parameter. | |
| void | SetParameterUpdating (int order, int parameter_id) |
| Queue specific parameter of this material to update. | |
Static Private Attributes | |
| static const int | L_1_HMP = 100 |
| RGB = per channel multiplication A = overall color curve (0=linear,1=exponential). | |
| static const int | L_2_HMP = 100 |
| static const int | L_3_HMP = 100 |
| static const int | L_4_HMP = 100 |
| static const int | L_5_HMP = 100 |
| static const int | L_6_HMP = 100 |
| static const int | L_7_HMP = 100 |
| static const int | L_8_HMP = 100 |
| static const int | L_9_HMP = 100 |
| static const int | PARAM_GHOST_COLOR_MOD = 12 |
| static const int | PARAM_GHOST_OFFSET_X = 8 |
| static const int | PARAM_GHOST_OFFSET_Y = 9 |
| static const int | PARAM_GHOST_SCALE_X = 10 |
| static const int | PARAM_GHOST_SCALE_Y = 11 |
| static const int | PARAM_NOISE_CHANNEL_WEIGHT = 1 |
| static const int | PARAM_NOISE_OFFSET_X = 2 |
| static const int | PARAM_NOISE_OFFSET_Y = 3 |
| static const int | PARAM_NOISE_REMAP_HI = 7 |
| static const int | PARAM_NOISE_REMAP_LO = 6 |
| static const int | PARAM_NOISE_SCALE_X = 4 |
| static const int | PARAM_NOISE_SCALE_Y = 5 |
Additional Inherited Members | |
| Private Attributes inherited from PPEClassBase | |
| PPEManager | m_Manager |
| Material | m_Material |
| ref map< int, ref PPEMatClassParameterCommandData > | m_MaterialParamMapStructure |
| string | m_MaterialPath = "" |
| ref array< int > | m_ParameterRemovalQueue |
| ref map< int, ref array< int > > | m_ParameterUpdateQueueMap |
| ref array< int > | m_UpdatedParameters |
Ghost - PostProcessEffectType.Ghost.
Definition at line 2 of file ppeghost.c.
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inlineprivate |
Definition at line 35 of file ppeghost.c.
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inlineprivate |
Definition at line 30 of file ppeghost.c.
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inlineprivate |
Definition at line 40 of file ppeghost.c.
References PARAM_GHOST_COLOR_MOD, PARAM_GHOST_OFFSET_X, PARAM_GHOST_OFFSET_Y, PARAM_GHOST_SCALE_X, PARAM_GHOST_SCALE_Y, PARAM_NOISE_CHANNEL_WEIGHT, PARAM_NOISE_OFFSET_X, PARAM_NOISE_OFFSET_Y, PARAM_NOISE_REMAP_HI, PARAM_NOISE_REMAP_LO, PARAM_NOISE_SCALE_X, PARAM_NOISE_SCALE_Y, PPEClassBase::RegisterParameterColor(), and PPEClassBase::RegisterParameterScalarFloat().
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staticprivate |
RGB = per channel multiplication A = overall color curve (0=linear,1=exponential).
Definition at line 20 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and PPERequester_GameplayBase::ProcessSimulation().
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staticprivate |
Definition at line 21 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation().
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Definition at line 22 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation().
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staticprivate |
Definition at line 23 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart().
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staticprivate |
Definition at line 24 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart().
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staticprivate |
Definition at line 25 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart().
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staticprivate |
Definition at line 26 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart().
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staticprivate |
Definition at line 27 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart().
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Definition at line 28 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart().
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staticprivate |
Definition at line 17 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 13 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 14 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 15 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 16 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 5 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 6 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 7 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 11 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 10 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::ProcessSimulation(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 8 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().
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staticprivate |
Definition at line 9 of file ppeghost.c.
Referenced by PPERequester_GameplayBase::OnStart(), and RegisterMaterialParameters().