Dayz Build 1.29.163047, Scripts Rev. 123548
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ModifierDebugObj Class Reference

Private Member Functions

void ModifierDebugObj (int id, string name, bool active, bool locked)
int GetID ()
string GetName ()
bool IsActive ()
bool IsLocked ()

Private Attributes

int m_ID
bool m_IsActive
bool m_IsLocked
string m_Name

Detailed Description

Definition at line 32 of file modifiersmanager.c.

Constructor & Destructor Documentation

◆ ModifierDebugObj()

void ModifierDebugObj ( int id,
string name,
bool active,
bool locked )
inlineprivate

Definition at line 39 of file modifiersmanager.c.

References m_ID, m_IsActive, m_IsLocked, m_Name, and name.

Member Function Documentation

◆ GetID()

int GetID ( )
inlineprivate

Definition at line 52 of file modifiersmanager.c.

References m_ID.

◆ GetName()

string GetName ( )
inlineprivate

Definition at line 47 of file modifiersmanager.c.

References m_Name.

◆ IsActive()

bool IsActive ( )
inlineprivate

Definition at line 57 of file modifiersmanager.c.

References m_IsActive.

◆ IsLocked()

bool IsLocked ( )
inlineprivate

Definition at line 62 of file modifiersmanager.c.

References m_IsLocked.

Field Documentation

◆ m_ID

int m_ID
private

Definition at line 35 of file modifiersmanager.c.

Referenced by ModifierDebugObj(), and GetID().

◆ m_IsActive

bool m_IsActive
private

Definition at line 36 of file modifiersmanager.c.

Referenced by ModifierDebugObj(), and IsActive().

◆ m_IsLocked

bool m_IsLocked
private

Definition at line 37 of file modifiersmanager.c.

Referenced by ModifierDebugObj(), and IsLocked().

◆ m_Name

string m_Name
private

Definition at line 34 of file modifiersmanager.c.

Referenced by ModifierDebugObj(), and GetName().


The documentation for this class was generated from the following file: