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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| void | InventoryItemSoundBase (string name, string cfgPath) |
| ref map< int, string > | GetAttachSoundSets () |
| ref map< int, string > | GetDetachSoundSets () |
| void | LoadSoundEvents () |
Protected Attributes | |
| ref map< int, string > | m_AttachSoundSets |
| string | m_CfgPath |
| ref map< int, string > | m_DetachSoundSets |
| string | m_Name |
Definition at line 3 of file inventoryitemtype.c.
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inlineprotected |
Definition at line 10 of file inventoryitemtype.c.
References LoadSoundEvents(), m_CfgPath, m_Name, and name.
Definition at line 20 of file inventoryitemtype.c.
References m_AttachSoundSets.
Definition at line 25 of file inventoryitemtype.c.
References m_DetachSoundSets.
Referenced by GetSlotDetachSoundSet().
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protected |
Referenced by InventoryItemSoundBase().
Definition at line 7 of file inventoryitemtype.c.
Referenced by GetAttachSoundSets().
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protected |
Definition at line 6 of file inventoryitemtype.c.
Referenced by InventoryItemSoundBase(), and InventoryItemSoundDetach::LoadSoundEvents().
Definition at line 8 of file inventoryitemtype.c.
Referenced by GetDetachSoundSets(), and InventoryItemSoundDetach::LoadSoundEvents().
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protected |
Definition at line 5 of file inventoryitemtype.c.
Referenced by InventoryItemSoundBase(), and InventoryItemSoundDetach::LoadSoundEvents().