Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
InventoryItemSoundBase Class Reference
Inheritance diagram for InventoryItemSoundBase:
InventoryItemSoundDetach

Protected Member Functions

void InventoryItemSoundBase (string name, string cfgPath)
ref map< int, stringGetAttachSoundSets ()
ref map< int, stringGetDetachSoundSets ()
void LoadSoundEvents ()

Protected Attributes

ref map< int, stringm_AttachSoundSets
string m_CfgPath
ref map< int, stringm_DetachSoundSets
string m_Name

Detailed Description

Definition at line 3 of file inventoryitemtype.c.

Constructor & Destructor Documentation

◆ InventoryItemSoundBase()

void InventoryItemSoundBase ( string name,
string cfgPath )
inlineprotected

Definition at line 10 of file inventoryitemtype.c.

References LoadSoundEvents(), m_CfgPath, m_Name, and name.

Member Function Documentation

◆ GetAttachSoundSets()

ref map< int, string > GetAttachSoundSets ( )
inlineprotected

Definition at line 20 of file inventoryitemtype.c.

References m_AttachSoundSets.

◆ GetDetachSoundSets()

ref map< int, string > GetDetachSoundSets ( )
inlineprotected

Definition at line 25 of file inventoryitemtype.c.

References m_DetachSoundSets.

Referenced by GetSlotDetachSoundSet().

◆ LoadSoundEvents()

void LoadSoundEvents ( )
protected

Referenced by InventoryItemSoundBase().

Field Documentation

◆ m_AttachSoundSets

ref map<int, string> m_AttachSoundSets
protected

Definition at line 7 of file inventoryitemtype.c.

Referenced by GetAttachSoundSets().

◆ m_CfgPath

string m_CfgPath
protected

◆ m_DetachSoundSets

ref map<int, string> m_DetachSoundSets
protected

◆ m_Name

string m_Name
protected

The documentation for this class was generated from the following file: