Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
Clothing_Base Class Reference

Private Member Functions

override bool CanHaveWetness ()
override bool CanLoadItemIntoCargo (EntityAI item)
bool CanLoadItemIntoCargoClothingConditions (EntityAI item)
override bool CanPutInCargo (EntityAI parent)
bool CanPutInCargoClothingConditions (EntityAI parent)
override bool CanReceiveItemIntoCargo (EntityAI item)
bool CanReceiveItemIntoCargoClothingConditions (EntityAI item)
bool CanWearUnderMask (EntityAI parent)
 deprecated
override void EEHealthLevelChanged (int oldLevel, int newLevel, string zone)
array< intGetEffectWidgetTypes ()
int GetGlassesEffectID ()
 Used for 'glasses' (and other colored layers triggered by attach/detach in the InventorySlots.EYEWEAR).
override bool IsClothing ()
bool SmershException (EntityAI hierarchyParent)
override void SwitchItemSelectionTextureEx (EItemManipulationContext context, Param par=null)

Detailed Description

Definition at line 4 of file clothing_base.c.

Member Function Documentation

◆ CanHaveWetness()

override bool CanHaveWetness ( )
inlineprivate

Definition at line 11 of file clothing_base.c.

◆ CanLoadItemIntoCargo()

override bool CanLoadItemIntoCargo ( EntityAI item)
inlineprivate

Definition at line 85 of file clothing_base.c.

References CanLoadItemIntoCargoClothingConditions().

◆ CanLoadItemIntoCargoClothingConditions()

bool CanLoadItemIntoCargoClothingConditions ( EntityAI item)
inlineprivate

Definition at line 93 of file clothing_base.c.

References EntityAI::IsMan(), and SmershException().

Referenced by CanLoadItemIntoCargo().

◆ CanPutInCargo()

override bool CanPutInCargo ( EntityAI parent)
inlineprivate

Definition at line 30 of file clothing_base.c.

References CanPutInCargoClothingConditions().

◆ CanPutInCargoClothingConditions()

bool CanPutInCargoClothingConditions ( EntityAI parent)
inlineprivate

Definition at line 38 of file clothing_base.c.

References GetNumberOfItems(), and EntityAI::IsMan().

Referenced by CanPutInCargo().

◆ CanReceiveItemIntoCargo()

override bool CanReceiveItemIntoCargo ( EntityAI item)
inlineprivate

Definition at line 58 of file clothing_base.c.

References CanReceiveItemIntoCargoClothingConditions().

◆ CanReceiveItemIntoCargoClothingConditions()

bool CanReceiveItemIntoCargoClothingConditions ( EntityAI item)
inlineprivate

Definition at line 66 of file clothing_base.c.

References EntityAI::IsMan(), and SmershException().

Referenced by CanReceiveItemIntoCargo().

◆ CanWearUnderMask()

bool CanWearUnderMask ( EntityAI parent)
inlineprivate

deprecated

Definition at line 105 of file clothing_base.c.

◆ EEHealthLevelChanged()

override void EEHealthLevelChanged ( int oldLevel,
int newLevel,
string zone )
inlineprivate

Definition at line 111 of file clothing_base.c.

References CALL_CATEGORY_GUI, and g_Game.

◆ GetEffectWidgetTypes()

array< int > GetEffectWidgetTypes ( )
inlineprivate

Definition at line 24 of file clothing_base.c.

◆ GetGlassesEffectID()

int GetGlassesEffectID ( )
inlineprivate

Used for 'glasses' (and other colored layers triggered by attach/detach in the InventorySlots.EYEWEAR).

Definition at line 17 of file clothing_base.c.

◆ IsClothing()

override bool IsClothing ( )
inlineprivate

Definition at line 6 of file clothing_base.c.

◆ SmershException()

bool SmershException ( EntityAI hierarchyParent)
inlineprivate

◆ SwitchItemSelectionTextureEx()

override void SwitchItemSelectionTextureEx ( EItemManipulationContext context,
Param par = null )
inlineprivate

Definition at line 128 of file clothing_base.c.

References PlayerConstants::CORPSE_STATE_FRESH.


The documentation for this class was generated from the following file: