Dayz Build 1.29.163047, Scripts Rev. 123548
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CAContinuousEmpty Class Reference
Inheritance diagram for CAContinuousEmpty:
CAContinuousBase

Protected Member Functions

void CAContinuousEmpty (float quantity_emptied_per_second)
void CalcAndSetQuantity (ActionData action_data)
override int Cancel (ActionData action_data)
override int Execute (ActionData action_data)
override float GetProgress ()
override void Setup (ActionData action_data)

Protected Attributes

float m_AdjustedQuantityEmptiedPerSecond
float m_DefaultTimeStep = 0.25
float m_QuantityEmptiedPerSecond
float m_SpentQuantity
float m_SpentQuantity_total
ref Param1< floatm_SpentUnits
float m_TargetUnits
float m_TimeElpased
bool m_WringingClothes

Detailed Description

Definition at line 1 of file cacontinuousempty.c.

Constructor & Destructor Documentation

◆ CAContinuousEmpty()

void CAContinuousEmpty ( float quantity_emptied_per_second)
inlineprotected

Definition at line 13 of file cacontinuousempty.c.

References m_QuantityEmptiedPerSecond.

Member Function Documentation

◆ CalcAndSetQuantity()

void CalcAndSetQuantity ( ActionData action_data)
inlineprotected

◆ Cancel()

override int Cancel ( ActionData action_data)
inlineprotected

Definition at line 81 of file cacontinuousempty.c.

References ActionData, CalcAndSetQuantity(), UA_CANCEL, and UA_ERROR.

◆ Execute()

◆ GetProgress()

override float GetProgress ( )
inlineprotected

Definition at line 92 of file cacontinuousempty.c.

References m_SpentQuantity_total, and m_TargetUnits.

◆ Setup()

override void Setup ( ActionData action_data)
inlineprotected

Field Documentation

◆ m_AdjustedQuantityEmptiedPerSecond

float m_AdjustedQuantityEmptiedPerSecond
protected

Definition at line 6 of file cacontinuousempty.c.

Referenced by Execute(), and Setup().

◆ m_DefaultTimeStep

float m_DefaultTimeStep = 0.25
protected

Definition at line 11 of file cacontinuousempty.c.

Referenced by Execute().

◆ m_QuantityEmptiedPerSecond

float m_QuantityEmptiedPerSecond
protected

Definition at line 7 of file cacontinuousempty.c.

Referenced by CAContinuousEmpty(), and Setup().

◆ m_SpentQuantity

float m_SpentQuantity
protected

Definition at line 4 of file cacontinuousempty.c.

Referenced by CalcAndSetQuantity(), Execute(), and Setup().

◆ m_SpentQuantity_total

float m_SpentQuantity_total
protected

Definition at line 5 of file cacontinuousempty.c.

Referenced by CalcAndSetQuantity(), Execute(), and GetProgress().

◆ m_SpentUnits

ref Param1<float> m_SpentUnits
protected

Definition at line 9 of file cacontinuousempty.c.

Referenced by CalcAndSetQuantity(), and Setup().

◆ m_TargetUnits

float m_TargetUnits
protected

Definition at line 3 of file cacontinuousempty.c.

Referenced by Execute(), GetProgress(), and Setup().

◆ m_TimeElpased

float m_TimeElpased
protected

Definition at line 10 of file cacontinuousempty.c.

Referenced by Execute().

◆ m_WringingClothes

bool m_WringingClothes
protected

Definition at line 8 of file cacontinuousempty.c.

Referenced by Execute(), and Setup().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actioncomponents/cacontinuousempty.c