Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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ActionUnpackBox Class Reference
Inheritance diagram for ActionUnpackBox:
ActionContinuousBase

Private Member Functions

void ActionUnpackBox ()
override void CreateConditionComponents ()
override bool HasProneException ()
override bool HasTarget ()
override void OnFinishProgressServer (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 9 of file actionunpackbox.c.

Constructor & Destructor Documentation

◆ ActionUnpackBox()

Member Function Documentation

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

Definition at line 20 of file actionunpackbox.c.

References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.

◆ HasProneException()

override bool HasProneException ( )
inlineprivate

Definition at line 26 of file actionunpackbox.c.

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Definition at line 31 of file actionunpackbox.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Definition at line 36 of file actionunpackbox.c.

References ActionData, g_Game, and path.


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/actionunpackbox.c