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civiliansedanrearlight.c
Go to the documentation of this file.
1
class
CivilianSedanRearLight
extends
CarRearLightBase
2
{
3
void
CivilianSedanRearLight
()
4
{
5
// Brake light only
6
m_SegregatedBrakeBrightness = 1;
7
m_SegregatedBrakeRadius = 6;
8
m_SegregatedBrakeAngle = 270;
9
m_SegregatedBrakeColorRGB =
Vector
(1, 0.6, 0.05);
10
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// Reverse light only
12
m_SegregatedBrightness = 2;
13
m_SegregatedRadius = 13;
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m_SegregatedAngle = 180;
15
m_SegregatedColorRGB =
Vector
(1.0, 1.0, 0.8);
16
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// Brake & Revese lights combined
18
m_AggregatedBrightness = 2.5;
19
m_AggregatedRadius = 15;
20
m_AggregatedAngle = 180;
21
m_AggregatedColorRGB =
Vector
(1.0, 0.8, 0.6);
22
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FadeIn(0.1);
24
SetFadeOutTime(0.1);
25
SetVisibleDuringDaylight(
false
);
26
SetCastShadow(
false
);
27
SetFlareVisible(
false
);
28
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SegregateLight();
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}
31
}
CarRearLightBase
Definition
civiliansedanrearlight.c:2
CarRearLightBase::CivilianSedanRearLight
void CivilianSedanRearLight()
Definition
civiliansedanrearlight.c:3
Vector
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
Games
Dayz
scripts
4_world
entities
scriptedlightbase
spotlightbase
carlightbase
carrearlightbase
civiliansedanrearlight.c
Generated by
1.17.0