Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
cannedfood.c File Reference

Go to the source code of this file.

Data Structures

class  BrisketSpread
class  CatFoodCan
class  CrabCan
class  DogFoodCan
class  Lunchmeat
class  Pajka
class  Pate
class  PorkCan
class  UnknownFoodCan

Functions

DogFoodCan Edible_Base CanDecay ()
override bool CanProcessDecay ()
override float GetQuantityNormalizedScripted ()
override bool IsOpen ()
override void Open ()
 Implementations only.
override void SetActions ()
UnknownFoodCan Edible_Base UnknownFoodCan_Opened ()

Variables

CatFoodCan DogFoodCan_Opened

Function Documentation

◆ CanDecay()

DogFoodCan Edible_Base CanDecay ( )

Definition at line 1 of file cannedfood.c.

◆ CanProcessDecay()

override bool CanProcessDecay ( )

Definition at line 34 of file cannedfood.c.

◆ GetQuantityNormalizedScripted()

override float GetQuantityNormalizedScripted ( )

Definition at line 47 of file cannedfood.c.

◆ IsOpen()

override bool IsOpen ( )

Definition at line 42 of file cannedfood.c.

◆ Open()

override void Open ( )

Implementations only.

Definition at line 30 of file cannedfood.c.

◆ SetActions()

override void SetActions ( )

Definition at line 35 of file cannedfood.c.

References GetAgents().

◆ UnknownFoodCan_Opened()

UnknownFoodCan Edible_Base UnknownFoodCan_Opened ( )

Definition at line 205 of file cannedfood.c.

References AddAction().

Variable Documentation

◆ DogFoodCan_Opened

CatFoodCan DogFoodCan_Opened