5 const int MATERIAL_TYPE_NORMAL = 0;
6 const int MATERIAL_TYPE_BLOODY = 1;
8 void BloodyHands(
string normal_material,
string bloody_material )
10 m_Materials[MATERIAL_TYPE_NORMAL] = normal_material;
11 m_Materials[MATERIAL_TYPE_BLOODY] = bloody_material;
14 string GetMaterial(
int material_type )
16 return m_Materials[material_type];
19 void SetMaterial(
int material_type,
string material )
21 m_Materials[material_type] = material;