Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Toggle main menu visibility
Loading...
Searching...
No Matches
areadamageregulardeferred.c
Go to the documentation of this file.
1
// DEPRECATED: Left for backwards compatibility with mods
2
class
AreaDamageRegularDeferred
extends
AreaDamageRegular
3
{
4
void
AreaDamageRegularDeferred
(
EntityAI
parent)
5
{
6
7
}
8
9
void
~AreaDamageRegularDeferred
() {}
10
11
override
void
SetLoopInterval
(
float
time)
12
{
13
m_LoopInterval = time;
14
}
15
16
override
void
SetDeferDuration
(
float
time)
17
{
18
m_DeferDuration
= time;
19
}
20
21
override
void
SetHitZones
(
array<string>
hitzones )
22
{
23
m_HitZones = hitzones;
24
}
25
26
override
void
OnEnterServer
(
Object
object
)
27
{
28
super.OnEnterServer(
object
);
29
30
EvaluateDamage_DeferLoop(
object
);
31
}
32
}
m_DeferDuration
AreaDamageOnce m_DeferDuration
Time the damage should be deferred in seconds.
AreaDamageRegular
Definition
areadamageregulardeferred.c:3
AreaDamageRegular::SetDeferDuration
override void SetDeferDuration(float time)
Definition
areadamageregulardeferred.c:16
AreaDamageRegular::AreaDamageRegularDeferred
void AreaDamageRegularDeferred(EntityAI parent)
Definition
areadamageregulardeferred.c:4
AreaDamageRegular::SetHitZones
override void SetHitZones(array< string > hitzones)
Definition
areadamageregulardeferred.c:21
AreaDamageRegular::~AreaDamageRegularDeferred
void ~AreaDamageRegularDeferred()
Definition
areadamageregulardeferred.c:9
AreaDamageRegular::SetLoopInterval
override void SetLoopInterval(float time)
Definition
areadamageregulardeferred.c:11
AreaDamageRegular::OnEnterServer
override void OnEnterServer(Object object)
Definition
areadamageregulardeferred.c:26
EntityAI
Definition
inventoryitem.c:2
Object
Definition
objecttyped.c:2
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Definition
isboxcollidinggeometryproxyclasses.c:28
Games
Dayz
scripts
4_world
classes
areadamage
areadamageregulardeferred.c
Generated by
1.17.0