Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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areadamageregulardeferred.c
Go to the documentation of this file.
1// DEPRECATED: Left for backwards compatibility with mods
3{
5 {
6
7 }
8
10
11 override void SetLoopInterval(float time)
12 {
13 m_LoopInterval = time;
14 }
15
16 override void SetDeferDuration(float time)
17 {
18 m_DeferDuration = time;
19 }
20
21 override void SetHitZones( array<string> hitzones )
22 {
23 m_HitZones = hitzones;
24 }
25
26 override void OnEnterServer(Object object)
27 {
28 super.OnEnterServer(object);
29
30 EvaluateDamage_DeferLoop(object);
31 }
32}
AreaDamageOnce m_DeferDuration
Time the damage should be deferred in seconds.
override void SetDeferDuration(float time)
void AreaDamageRegularDeferred(EntityAI parent)
override void SetHitZones(array< string > hitzones)
override void SetLoopInterval(float time)
override void OnEnterServer(Object object)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.