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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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35 proto native
void ParseBehaviourSlot(
string name);
36 proto native
void ParseAlertLevel(
string name);
37 proto native
float ReadParamValue(
string paramName,
float defValue);
70 static proto
void RegAIBehaviour(
string behname,
typename behClass,
typename behClassData);
87 override void OnInit()
97 override void Simulate (
float timeDelta)
118 float m_fDamageToCrawl;
119 float m_fCrawlProbability;
124 override void OnParseConfig()
126 Print(
"zombie data parse config start");
141 Print(
"zombie data parse config end");
AIBehaviourHLZombie2 AIBehaviourHL
void Simulate(float timeDelta)
private void ~AIBehaviourHL()
proto void Print(void var)
Prints content of variable to console/log.
proto native void ParseBehaviourSlot(string name)
proto native void SetNextBehaviour(int BehaviourCrc)
void OnAnimationEvent(int nameCrc)
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
proto native void ParseAlertLevel(string name)
proto native float ReadParamValue(string paramName, float defValue)
void OnDamage(float damage, EntityAI source)
proto native void SwitchToNextBehaviour()
proto native AIBehaviourHLData GetTemplateData()