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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionTakeFireplaceIndoor |
| DEPRECATED. More... | |
Functions | |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
| void | TakeFireplaceFromIndoorLambda (EntityAI old_item, string new_item_type, PlayerBase player) |
Variables | |
| ActionTakeFireplaceIndoor | m_Player |
Definition at line 59 of file actiontakefireplaceindoor.c.
| void TakeFireplaceFromIndoorLambda | ( | EntityAI | old_item, |
| string | new_item_type, | ||
| PlayerBase | player ) |
Definition at line 54 of file actiontakefireplaceindoor.c.
Referenced by ActionTakeFireplaceIndoor::OnExecuteServer().