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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionTakeFireplaceFromBarrel |
Functions | |
| void | TakeFireplaceFromBarrelLambda (EntityAI old_item, string new_item_type, PlayerBase player) |
| override protected void | RemoveOldItemFromLocation () |
| override protected void | UndoRemoveOldItemFromLocation () |
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
| override protected void | DeleteOldEntity () |
| override protected void | CreateNetworkObjectInfo (EntityAI new_item) |
Variables | |
| ActionTakeFireplaceFromBarrel | m_Player |
Definition at line 69 of file actiontakefireplacefrombarrel.c.
| override protected void CreateNetworkObjectInfo | ( | EntityAI | new_item | ) |
Definition at line 81 of file actiontakefireplacefrombarrel.c.
| override protected void DeleteOldEntity | ( | ) |
Definition at line 76 of file actiontakefireplacefrombarrel.c.
| override protected void RemoveOldItemFromLocation | ( | ) |
Definition at line 59 of file actiontakefireplacefrombarrel.c.
| void TakeFireplaceFromBarrelLambda | ( | EntityAI | old_item, |
| string | new_item_type, | ||
| PlayerBase | player | ||
| ) |
Definition at line 54 of file actiontakefireplacefrombarrel.c.
| override protected void UndoRemoveOldItemFromLocation | ( | ) |
Definition at line 64 of file actiontakefireplacefrombarrel.c.
| ActionTakeFireplaceFromBarrel m_Player |