Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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1911.c
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2{
4 {
5 return new Colt1911Recoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory( "PistolSuppressor" );
13 inventory.CreateInInventory( "TLRLight" );
14 inventory.CreateInInventory( "Battery9V" );
15
16 SpawnAttachedMagazine("Mag_1911_7Rnd");
17 }
18};
19
override void OnDebugSpawn()
Definition 1911.c:9
override RecoilBase SpawnRecoilObject()
Definition 1911.c:3
script counterpart to engine's class Inventory
Definition inventory.c:81
EntityAI CreateInInventory(string type)
Definition inventory.c:876
base for semi auto weapons @NOTE name copies config base class