Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
vehiclemanager.c
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/*class VehicleManager
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{
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PlayerBase m_Player;
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HumanInputController m_HIC;
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protected ActionManagerBase m_AM;
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void VehicleManager( PlayerBase player, ActionManagerBase mngr)
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{
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m_Player = player;
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m_HIC = m_Player.GetInputController();
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m_AM = mngr;
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}
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//Called from players commandhandler each frame, checks input
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void Update( float deltaT )
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{
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PickAction();
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}
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protected void PerformAction( int actionID )
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{
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if ( !GetGame().IsDedicatedServer() )
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{
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if ( !m_Player.GetCommandModifier_Action() && !m_Player.GetCommand_Action() )
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{
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ActionBase action = m_AM.GetAction(actionID);
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if ( action )
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{
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//ActionTarget target = new ActionTarget( m_AM.FindActionTarget().GetObject(), -1, Vector(0,0,0), -1);
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ActionTarget target = new ActionTarget( m_Player.GetHierarchyParent(), null, -1, Vector(0,0,0), -1);
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if ( target && action.Can(m_Player, target, null ) )
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{
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action.Start(m_Player, target, null );
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if ( GetGame().IsClient() )
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{
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ScriptInputUserData ctx = new ScriptInputUserData;
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ctx.Write(INPUT_UDT_STANDARD_ACTION);
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ctx.Write(action.GetType());
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action.WriteToContext(ctx, target);
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ctx.Send();
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}
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}
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}
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}
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}
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else
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{
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m_AM.StartDeliveredAction();
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}
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}
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protected void PickAction()
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{
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Car car;
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if ( !Class.CastTo(car, m_Player.GetHierarchyParent()) ) return;
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if ( m_Player )
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{
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/* // not synced to server
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if ( KeyState(KeyCode.KC_L) > 0 )
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{
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PerformAction( AT_VEH_SWITCH_LIGHTS );
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}
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*/
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/* switch ( m_HIC.IsGestureSlot() )
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{
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case 1 :
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PerformAction( AT_VEH_SWITCH_LIGHTS );
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break;
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case 2 :
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PerformAction( AT_VEH_ENGINE_START );
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break;
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case 3 :
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PerformAction( AT_VEH_ENGINE_STOP );
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break;
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/*
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case 4 :
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PerformAction( m_Player.m_ConfigEmotesProfile.GetEmoteSlot4() );
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break;
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case 5 :
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PerformAction( m_Player.m_ConfigEmotesProfile.GetEmoteSlot5() );
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break;
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case 6 :
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PerformAction( m_Player.m_ConfigEmotesProfile.GetEmoteSlot6() );
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break;
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case 7 :
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PerformAction( m_Player.m_ConfigEmotesProfile.GetEmoteSlot7() );
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break;
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*/
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/* }
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}
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}
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};*/
DAYZ
scripts_v1.24.157551
scripts
world
classes
vehiclemanager.c
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