5 m_Name =
"#STR_gutandprepare0";
6 m_IsInstaRecipe =
false;
7 m_AnimationLength = 1.5;
12 m_MinDamageIngredient[0] = -1;
13 m_MaxDamageIngredient[0] = 3;
15 m_MinQuantityIngredient[0] = -1;
16 m_MaxQuantityIngredient[0] = -1;
18 m_MinDamageIngredient[1] = -1;
19 m_MaxDamageIngredient[1] = 3;
21 m_MinQuantityIngredient[1] = -1;
22 m_MaxQuantityIngredient[1] = -1;
27 InsertIngredient(0,
"Mackerel");
29 m_IngredientAddHealth[0] = 0;
30 m_IngredientSetHealth[0] = -1;
31 m_IngredientAddQuantity[0] = 0;
32 m_IngredientDestroy[0] =
true;
33 m_IngredientUseSoftSkills[0] =
false;
36 InsertIngredient(1,
"Sickle");
37 InsertIngredient(1,
"KukriKnife");
38 InsertIngredient(1,
"FangeKnife");
39 InsertIngredient(1,
"Hacksaw");
40 InsertIngredient(1,
"HandSaw");
41 InsertIngredient(1,
"KitchenKnife");
42 InsertIngredient(1,
"SteakKnife");
43 InsertIngredient(1,
"StoneKnife");
44 InsertIngredient(1,
"Cleaver");
45 InsertIngredient(1,
"CombatKnife");
46 InsertIngredient(1,
"HuntingKnife");
47 InsertIngredient(1,
"Machete");
48 InsertIngredient(1,
"CrudeMachete");
49 InsertIngredient(1,
"OrientalMachete");
50 InsertIngredient(1,
"WoodAxe");
51 InsertIngredient(1,
"Hatchet");
52 InsertIngredient(1,
"FirefighterAxe");
53 InsertIngredient(1,
"Sword");
54 InsertIngredient(1,
"AK_Bayonet");
55 InsertIngredient(1,
"M9A1_Bayonet");
56 InsertIngredient(1,
"SKS_Bayonet");
57 InsertIngredient(1,
"BoneKnife");
58 InsertIngredient(1,
"Screwdriver");
60 m_IngredientAddHealth[1] = -12;
61 m_IngredientSetHealth[1] = -1;
62 m_IngredientAddQuantity[1] = 0;
63 m_IngredientDestroy[1] =
false;
64 m_IngredientUseSoftSkills[1] =
true;
68 AddResult(
"MackerelFilletMeat");
70 m_ResultSetFullQuantity[0] =
false;
71 m_ResultSetQuantity[0] = -1;
72 m_ResultSetHealth[0] = -1;
73 m_ResultInheritsHealth[0] = 0;
74 m_ResultInheritsColor[0] = -1;
75 m_ResultToInventory[0] = -2;
76 m_ResultUseSoftSkills[0] =
false;
77 m_ResultReplacesIngredient[0] = 0;
81 AddResult(
"MackerelFilletMeat");
83 m_ResultSetFullQuantity[1] =
false;
84 m_ResultSetQuantity[1] = -1;
85 m_ResultSetHealth[1] = -1;
86 m_ResultInheritsHealth[1] = 0;
87 m_ResultInheritsColor[1] = -1;
88 m_ResultToInventory[1] = -2;
89 m_ResultUseSoftSkills[1] =
false;
90 m_ResultReplacesIngredient[1] = 0;