Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
pluginnutritiondumper.c
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class
PluginNutritionDumper
extends
PluginBase
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{
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/*
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ref TStringArray m_AllPaths = new TStringArray;
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ref TStringArray m_AllLines = new TStringArray;
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ref map<string, int> m_ParamPool = new map<string, int>;
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string config_path;
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string child_name;
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int scope;
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string path;
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PlayerBase m_Player;
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override void OnInit()
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{
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m_AllPaths.Insert("CfgVehicles");
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m_AllPaths.Insert("cfgLiquidDefinitions");
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m_Player = PlayerBase.Cast(GetGame().GetPlayer());
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}
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void CheckInit()
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{
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m_AllLines.Clear();
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string line = "Classname(stage),energy,water,toxicity,fullnessIndex,nutritionalIndex";
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m_AllLines.Insert(line);
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for(int i = 0; i < m_AllPaths.Count(); i++)
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{
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config_path = m_AllPaths.Get(i);
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int children_count = GetGame().ConfigGetChildrenCount(config_path);
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for(int x = 0; x < children_count; x++)
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{
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GetGame().ConfigGetChildName(config_path, x, child_name);
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path = config_path + " " + child_name;
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scope = GetGame().ConfigGetInt( config_path + " " + child_name + " scope" );
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bool should_check = 1;
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if( config_path == "CfgVehicles" && scope == 0)
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{
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should_check = 0;
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}
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if ( should_check )
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{
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bool has_nutrition = GetGame().ConfigIsExisting(path + " Nutrition");
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bool has_stages = GetGame().ConfigIsExisting(path + " Food");
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if(has_nutrition || has_stages)
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{
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EntityAI item = PlayerBase.Cast(GetGame().GetPlayer()).SpawnEntityOnGroundOnCursorDir(child_name,1);
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Edible_Base edible = Edible_Base.Cast(item);
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if(edible)
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{
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//Print("spawning " + child_name);
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line = "";
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NutritionalProfile profile;
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if(!has_stages)
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{
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profile = edible.GetNutritionalProfile();
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line = BuildLine(child_name, profile);
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m_AllLines.Insert(line);
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//Print(line);
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}
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else
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{
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for(int z = FoodStageType.RAW; z < FoodStageType.COUNT; z++)
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{
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if( z != FoodStageType.RAW )
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edible.ChangeFoodStage(z);
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profile = edible.GetNutritionalProfile();
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string itemname = child_name + "(stage " + z.ToString()+")";
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line = BuildLine(itemname, profile);
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m_AllLines.Insert(line);
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}
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}
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}
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}
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}
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}
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}
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SaveToFile("nutritional_values.csv");
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}
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protected void SaveToFile(string filename)
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{
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FileHandle file = OpenFile(filename, FileMode.WRITE);
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if( file!=0 )
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{
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for(int i = 0; i < m_AllLines.Count(); i++)
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{
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FPrintln(file,m_AllLines.Get(i));
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Print(m_AllLines.Get(i));
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}
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}
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}
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string BuildLine(string item_name, NutritionalProfile profile)
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{
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string line = item_name+",";
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line = line + profile.GetEnergy()+",";
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line = line + profile.GetWaterContent()+",";
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line = line + profile.GetToxicity()+",";
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line = line + profile.GetFullnessIndex()+",";
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line = line + profile.GetNutritionalIndex();
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return line;
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}
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*/
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}
PluginBase
Definition:
pluginadminlog.c:1
DAYZ
scripts_v1.24.157551
scripts
world
plugins
pluginbase
plugindeveloper
pluginnutritiondumper.c
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