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ewaterlevels.c
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2 {
4  LEVEL_CROUCH, //high enough to disallow prone
5  LEVEL_ERECT, //high enough to disallow prone and crouch
6  LEVEL_SWIM_START //high enough
7 };
LEVEL_LOW
@ LEVEL_LOW
Definition: ewaterlevels.c:3
LEVEL_CROUCH
@ LEVEL_CROUCH
Definition: ewaterlevels.c:4
LEVEL_SWIM_START
@ LEVEL_SWIM_START
Definition: ewaterlevels.c:6
LEVEL_ERECT
@ LEVEL_ERECT
Definition: ewaterlevels.c:5
EWaterLevels
EWaterLevels
Definition: ewaterlevels.c:1