Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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crookednose.c
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1
class
CrookedNose
extends
Mask_Base
2
{
3
override
protected
void
InitGlobalExclusionValues
()
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{
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super.InitGlobalExclusionValues();
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AddSingleExclusionValueGlobal(EAttExclusions.EXCLUSION_MASK_0);
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AddSingleExclusionValueGlobal(EAttExclusions.EXCLUSION_MASK_1);
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AddSingleExclusionValueGlobal(EAttExclusions.EXCLUSION_MASK_2);
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AddSingleExclusionValueGlobal(EAttExclusions.EXCLUSION_HEADGEAR_HELMET_0);
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}
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override
protected
set<int>
GetAttachmentExclusionInitSlotValue
(
int
slotId)
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{
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set<int> ret = super.GetAttachmentExclusionInitSlotValue(slotId);
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//allows shaving
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ret.RemoveItem(EAttExclusions.SHAVING_MASK_ATT_0);
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return
ret;
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}
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}
Mask_Base
gas mask base
Definition
balaclava3holes_colorbase.c:2
Mask_Base::GetAttachmentExclusionInitSlotValue
set< int > GetAttachmentExclusionInitSlotValue(int slotId)
Definition
crookednose.c:14
Mask_Base::InitGlobalExclusionValues
void InitGlobalExclusionValues()
Definition
crookednose.c:3
Games
Dayz
scripts
4_world
entities
itembase
clothing
crookednose.c
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1.17.0